A text adventure is one of the earliest examples of
video games. The games are presented entirely in text and the player interacts
with the game by typing in specific commands such as "go North, open door
or pick up lamp". Every location and event is described in text and the
visual element is entirely imagined.
I have played two examples of this game type. One was
called Ye Dungeon Man and the other The Hitchhiker's Guide to the Galaxy. Ye Dungeon Man was a relatively short
game structured around three locations. The journey involves going to the
canyon to collect a jewel which is then given to a character called Dennis. As
a gaming experience this was quite humorous in comparison to modern game
narrative and structure. The creators have recognised the functionality of text
based adventures and parodied them. The result is a game that is a short yet
enjoyable spoof.
The
Hitchhikers Guide to the Galaxy is another text based
game I have experienced. It is an adaptation of the existing media of the same
title. The game is constructed in such a way that it is not possible to
progress unless specific items have been found or specific tasks completed. I
think prior knowledge of the book would give the player an advantage. The game
was also humorous but in this instance due to story content.
The game that I played had an interface allowing you to
click on which direction to go and which items to pick up. Personally I would
play the game again to try to reach the end. These text adventures were a
predecessor to the early point and click adventure games. Text based adventures
present a less clear structure than a typical contemporary video game.
Exploration is a major factor and an enquiring mind and good imagination would
add to an individual's enjoyment of the game.
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